Make the idea visible.

Core Screens / Europe

A distinctive first look at your next digital experience. 5-7 key screens designed around your customers, not a template.

from EUR 1,500Share your idea

01From the idea to the experience

Fictional concept / FIELDWORKEXAMPLE ONLY ยท NOT CLIENT WORK
Core Screens / What you getA set of key screen designsDesign only / No working software
An outdoor movement instructor leads a small group; a paper timetable and customer enquiries show the need to make sessions easier to discover and choose.
01 / The business ideaTurn outdoor expertise into a bookable service.FIELDWORK / Fictional brief
Start with the person, not the page.

For FIELDWORK, the starting question is how to make an unfamiliar service feel clear and inviting. We define the essential customer task first.

Inside the exampleCore Screens

A service with a personality.

Imagine turning your expertise into a booking experience that feels unmistakably yours. This concept shows a possible visual direction; your screens would be shaped around your own business.

  1. 01Shape the experience
  2. 02Give it character
  3. 03Make the next step clear

Illustrative, AI-generated direction, not a delivered client project. Your project would have its own audience, identity and agreed scope.

What you get

5-7 high-fidelity screens, essential UX decisions and a mini design system.

Why it matters

See the idea, discuss it and find a direction before investing in a full build.

What comes next

Use the design to gather feedback or define a separate development scope.

See the sample design deliverable

Core Screens sample deliverable

Sample deliverable/ Core ScreensIllustrative only. Not client work.
Sample customer portal: rough grayscale wireframes on the left become detailed desktop and mobile interface designs on the right.
Screen design / Not working software

From a rough structure to clear key screens.

  1. 01Define the structure
  2. 02Design key screens
  3. 03Align the visual system

What you get

5-7 high-fidelity screens, essential UX decisions and a mini design system.

What it answers

What should people see, understand and do on the essential screens?

What it is not

No working application, backend or complete product build.

Read the image description

Sample customer portal: rough grayscale wireframes on the left become detailed desktop and mobile interface designs on the right. From a rough structure to clear key screens. The image is an illustrative, AI-generated artifact. Its labels and sample findings are not evidence from a client project. The service scope is defined by the text above and the agreed proposal.

02Your next step

Is this your next step?

Business owners and non-technical founders who want to see how an idea could work before investing in a full product.

What you take away

  • 01Essential UX
  • 025-7 core screens
  • 03High-fidelity UI in Figma
  • 04Mini design system
Scope and limitations

The question we solve

A pitch deck can explain a vision, but it rarely reveals how a product will actually work. Core Screens focuses on the essential user journey: what someone needs to understand, decide and do. It gives stakeholders something concrete to discuss before a larger design or engineering commitment.

Your deliverables

You receive 5-7 high-fidelity screens in Figma, essential UX decisions and a mini design system. Use them to align your team, gather early feedback or define the next design phase. Additional flows and production development are scoped separately.

Indicative starting budgets in EUR. These figures are planning estimates, not binding offers. No payments are collected through this site.

Selected. Not sold.

Human-led. English-first. AI-assisted written translation, not fluency in every language. No video calls. This application is a non-submitting preview.

  1. Submit

    Share your idea, constraints and ambition. Applying is the first step; no payment is required.

  2. Review

    We assess fit, complexity and timing. We accept projects where we can make a meaningful contribution.

  3. Scope

    If there is a fit, we define scope, deliverables and timing. Contracting and billing arrangements must be confirmed before any paid engagement.

  4. Build

    Build starts only after scope, the contracting party and applicable billing arrangements are confirmed.